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Post by robbo on Mar 1, 2006 23:03:58 GMT
Right, between myself and Nick we've decided to begin an online learning resource for cadets to read (and learn!) about aviation. So far called the Aeronautical Knowledge Base - if anyone can come up with anything better then please do so.
The likes of Uncle Cleatus (Schlong) and co will probably be able to suggest some topics that they would value articles on and that's entirely what we need right now.
As I'm certainly out of touch with what goes on at Squadron level these days what do you think people would like to learn about? And oerhaps something a bit more interactive than the good old ACPs?
What topics would you like covered? Thanks to Adam's earlier suggestion of the wind that one is gonna be the first section. Principles of flight is surely to follow at some point, and at the moment I'm thinking along the lines of explanations of varoius parts of the aircraft - pitot head, everything under the cowling, trim tabs, etc.
Any suggestions would be greatly received.
Cheers boys and girls,
Robbo
p.s. get posting Adam!!
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adam
Full Member
Cletus the slack jawed yokel !!!
Posts: 145
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Post by adam on Mar 2, 2006 11:20:57 GMT
One good one would be an excersice 4 and 5 kindof section- going over the primary and secondry effects of aileron and rudder- wot happens when they are moved by themselves and then how we use them together.
For instance wot happens if we just use aileron- then show a diagram of an aircraft with just aileron- then show one of adding rudder then finally adding elevator- when i was first on GS that one was explained to me by rich hodgets and he did it well but the book (acp124) isn't the easiest way to understand- diagrams help a lot.
Another good useful one would be the works cycle -LAI just go through and explain that- the APT and PAT- and put in a very very basic definition of what carb heat is used for and that will help with knowing when to put it in and out when trying to achieve full power and when going from full power back to 2300 rpm. As i say only basic with the carb heat one as without actually showing people it'd probably get confusing. And as a final suggestion draw up a circuit and show the things you do at different points of the circuit and the speeds around the circuit.
There you go,- uncle cletus
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perry
New Member
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Post by perry on Mar 2, 2006 14:10:05 GMT
I think maybe Talk about QNH because i always have problems understanding that and things like the Barnsley etc and maybe what everything is on the Met brief. It might help a bit......
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Post by robbo on Mar 2, 2006 17:09:19 GMT
yep a guide to the met brief sounds like a good idea too. thanks for the suggestions both!
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acw587
New Member
Anyone for a met lecture?
Posts: 23
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Post by acw587 on Mar 4, 2006 15:23:33 GMT
Robbo, P of F should be number one on the list. Then met (use the briefing on the main breifing computer as a good start). Aimanship and technical should be included. See you all soon.
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Post by robbo on Mar 4, 2006 20:00:49 GMT
yup will do chris, just thought i'd start with the enjoyable stuff first!! nick is working on some p of f for conventional gliders.
see ya soon, where have you been hiding?!
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acw587
New Member
Anyone for a met lecture?
Posts: 23
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Post by acw587 on Mar 4, 2006 20:35:33 GMT
what do you meen P of F isn't fun. Maybe I should get out more. Not been hiding, just busy doing nothing.
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adam
Full Member
Cletus the slack jawed yokel !!!
Posts: 145
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Post by adam on Mar 5, 2006 12:08:40 GMT
Will you be keeping it basic or will you delve into some of the harder stuff?? Uncle cletus
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Post by robbo on Mar 8, 2006 18:24:01 GMT
i think we'll be going into some detail about the more important stuff - we'll see how it goes
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adam
Full Member
Cletus the slack jawed yokel !!!
Posts: 145
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Post by adam on Apr 23, 2006 20:11:17 GMT
Just a quick question, if you were falling at 9.81 m/s you'd experience weightlessness or 0 'g' so would you float momentarily (until the gravity acting on you became 1 because you were stationary) then keep going until you reached 9.81m/s again?? Bugging me quite a bit, appreciate the help, thanks guys Cletus
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Post by philmcrack on Apr 23, 2006 20:24:11 GMT
Could you put some stuff in that the younger people usually forget like co-ordinated controls, and put stuff like landing n takeoff's in?
cya Philmcrack
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Post by robbo on Apr 23, 2006 23:17:17 GMT
Just a quick question, if you were falling at 9.81 m/s you'd experience weightlessness or 0 'g' so would you float momentarily (until the gravity acting on you became 1 because you were stationary) then keep going until you reached 9.81m/s again?? Bugging me quite a bit, appreciate the help, thanks guys Cletus I don't really understand what you mean but I'll have a go at answering! For starters gravity is measured in metres per second squared (ms-²) - metres per second is a unit of speed, metres per second squared is a unit of acceleration. If an object were in a situation where there was no air resistance and it was under the influence of a gravitational field where acceleration was -9.81ms-² the object would continue accelerating to an infinite speed. In reality there is air resistance or drag acting upon the body, which means that the object reaches a constant speed known as it's terminal velocity (determined by it's shape). As the object approaches it's terminal velocity the downwards force of gravity is counteracted by the upward retarding force from the drag of the object until they reach equilibrium, where the resultant force on the object is zero and the object continues moving at constant speed. If you mean what happens to an object when fired upwards within a gravitational field then that's a bit more complicated. The object will decelerate at a constant -9.81ms-² if air resistance is taken out of the equation. Note the deceleration is constant - speed however doesn't remain constant. As it goes upwards it will slow down until it's speed is 0 m/s for an instant at the top of its trajectory. Then it will begin to fall downwards and increase its speed again. For the whole process the acceleration remains -9.81ms-², it is it's speed that varies. If air resistance is taken into account, then then it's acceleration will vary with respect to speed (actually speed²) and it will also eventually reach a terminal velocity downwards. If an object is falling (accelerating downwards) at the same rate as gravity then the object is said to be experiencing zero 'g' or weightlessness. Hope that helps!
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Post by wowposter on Oct 28, 2008 11:49:06 GMT
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Post by wowposter on Nov 10, 2008 3:21:57 GMT
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